Hi mate!
First, you must have your sound
converted into .ogg format for space sparing. Wave is just too big... (unless you're refering to a 5s sound file
)
Then, you'll have to configure the Description.ext - if you haven't done it, create this file at your mission's directory (Users\You\Missions\Your_mission) - with the CfgSounds class.
I'm not a sound expert, but you will get a tutorial about this very quickly if you go to the
Editors Depot.
Example:
class CfgSounds
{
sounds[] = { CustomSound };
class CustomSound
{
name = "MySound";
sound[] = {"mysound.ogg", db+10, 1.0};
titles[] =
{
0, "Text label"
};
};
Note: Above I've added a link for a OGG convertion tool. If you want a more reliable one go to the
Vorbis site