Hi there !
I have a weird bug ! If I create a bullet in a script, using "createvehicle" or "camcreate". After that, i give the bullet a push using "setvelocity". The thing works fine, the bullet fly like it should, but the tracer is weird :
it's not moving like a normal tracer fired from a weapon. the end is following the bullet, but the origin stays at its original place, so the tracer gets longer and longer...
when the bullet hit something, the whole tracer desapear...
anyone knows how i can get that fixed ?