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Author Topic: Config.cpp: Modify 4096 slot itens  (Read 1212 times)

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Komuna

  • Guest
Config.cpp: Modify 4096 slot itens
« on: 14 Oct 2003, 15:03:55 »
As the subject indicates:

Can I modify and custom the NVG's or the BINOC's configuration and then use them as NVG's and binocs, respectively?

Basicaly, all I wanna do is modify the NVG's model and then use it ingame as nvg's (what is not currently happening to me). Is it possible?
« Last Edit: 16 Oct 2003, 13:17:02 by Komuna »

DeadMeatXM2

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #1 on: 15 Oct 2003, 14:43:30 »
Unfortunately you cannot create new NVG's or Binoculars as an addon. Because they are hard coded into the game engine. It has been experimented with, and pretty much every way of adding them in has been tried.  :(

You can however modify your data and data3d files to replace the BIS models and textures with those of your choosing.

Komuna

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #2 on: 15 Oct 2003, 15:03:35 »
You can however modify your data and data3d files to replace the BIS models and textures with those of your choosing.

No, i don't want that.
I want to add new usable 4096 slot items. Is it possible? (it's a different question!)

DeadMeatXM2

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #3 on: 15 Oct 2003, 18:15:02 »
Unfortunately you cannot create new NVG's or Binoculars as an addon.

replace "NVG's or Binoculars" with 4096 slot items...

Unfortunately its just not possible.  :(

Komuna

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #4 on: 16 Oct 2003, 13:13:09 »
Hmm... You're missing my Q: I want to create new usable 4096slot items addon. Not NVG's or binos.
« Last Edit: 16 Oct 2003, 13:15:02 by Komuna »

MuSe

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #5 on: 16 Oct 2003, 19:20:40 »
LOL, I understand u. He want's to add more gear slots. For example if he wants 3 pairs of NVG in his OWN inventory as there are only 2 that appear underneath the pistol slots. But I can answer that and the answer is , no you can't. I've tried to make more inventory slots for magazines but OFP just crashes.

Komuna

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #6 on: 17 Oct 2003, 15:32:27 »
He want's to add more gear slots.

I know what you mean - I've tried with 256items, but crashes - However, indeed, my question is : Can I create my MMK_HELMET as a 4096 slot item (and make it available for use, without conflicting with primary slot weapons)?

Now you should understand... :)

DeadMeatXM2

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #7 on: 17 Oct 2003, 16:44:30 »
Duh...

Still NO

There is NO support in the game code to add, modify or otherwise tweak the slot 4069 items.

It is NOT possible, which is what I said in my first post...

What I meant by my last post was:

take:

"Unfortunately you cannot create new NVG's or Binoculars[/b] as an addon. Because they are hard coded into the game engine. It has been experimented with, and pretty much every way of adding them in has been tried."

and replace it with:

"Unfortunately you cannot create new slot 4069 items[/b] as an addon. Because they are hard coded into the game engine. It has been experimented with, and pretty much every way of adding them in has been tried."

[Edit] Maybe I should make myself clearer in the first place [/Edit]
« Last Edit: 17 Oct 2003, 16:46:08 by DeadMeat »

Komuna

  • Guest
Re:Config.cpp: Modify 4096 slot itens
« Reply #8 on: 20 Oct 2003, 13:27:02 »
Maybe I should make myself clearer in the first place

Of course, of course.

I was kind of guessing the pessimistic answer... However there's always some hope, you know...  ;)

#Solved (??solved??)