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Author Topic: problems deleteing deadbodies  (Read 538 times)

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shark attack

  • Guest
problems deleteing deadbodies
« on: 11 Oct 2003, 16:50:53 »
hi  im trying to get hozs delete dead body script  to work  with mission im making  but am having difficulties

the script

; Select the Unit
_unit = _this select 0
;-Delay the delete after death
~5
; Sink into the ground
_k = (getpos _unit) select 2
#loop
_k = _k - 0.1
_unit setpos [(getpos _unit) select 0,(getpos _unit) select, _k]
?(_k > -1):goto "loop"
; finally delete the vehicle
deletevehicle _unit
exit



the script works everytime  but i get error messages   eg

invalid no in expression  which i took to be the commer
(getpos _unit)select,_k
so i removed only to recieve different error message
error zero division

its a cool  script  and would like to use it   anyone see what im doing wrong
i have the line  this addeventhandler ["killed", {_this exec "dead.sqs"}]    in the init field of units i want  to disapear


any help will be apreciated

shark attack!


shark attack

  • Guest
Re:problems deleteing deadbodies
« Reply #1 on: 11 Oct 2003, 17:09:23 »
fixed it


altered script  so that unit dosnt sink  just disapears
itll do for me

put this in units init that you wish to delete afterdeath
this addeventhandler ["killed", {_this exec "dead.sqs"}]    

dead.sqs

; Select the Unit
_unit = _this select 0
;-Delay the delete after death
~10

; finally delete the vehicle
deletevehicle _unit
exit