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Author Topic: Giving a AI the same name throughout a campaing  (Read 1110 times)

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Robinhansen

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Giving a AI the same name throughout a campaing
« on: 07 Sep 2003, 03:26:02 »
How do I name the main character the same name through a hole campaing :D

Captain Winters

  • Guest
Re:Giving a AI the same name throughout a campaing
« Reply #1 on: 07 Sep 2003, 16:48:37 »
Easy- it's defined through the campign description.ext
depbo a campign to see hows it done

Tanks!  8)

Robinhansen

  • Guest
Re:Giving a AI the same name throughout a campaing
« Reply #2 on: 24 Sep 2003, 22:29:06 »
Any ideas which campaing I can depbo...The official campaign seems crypted...and all the other campaign I know about use the username for the caracter... :P

mikeb

  • Guest
Re:Giving a AI the same name throughout a campaing
« Reply #3 on: 25 Sep 2003, 00:15:06 »
some dePBO tools don't work as well as others and often leaves files seeming encrypted.

I use unPBO 1.5 (search the editors depot for this one) which works perfectl well.

BW the identity thing is done by the cfgidentities bit:

class CfgIdentities
   {

      class IDNAME
         {
            name = "PUT THE FULL NAME HERE";
            face = "Face8";
            glasses = "none";
            speaker = "George";
            pitch = 0.95;
         };
};

...the above being an example in a description.ext file.  Then you just call it in the init.sqs or a trigger or whatever by:

UNITNAME setidentity "IDNAME"

Offline macguba

  • Former Staff
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Re:Giving a AI the same name throughout a campaing
« Reply #4 on: 25 Sep 2003, 02:38:38 »
I don't know if they cover this point, but there are tutes on creating campaigns in the Ed Depot.

And yeah, Amalfi's unpbo does the job beautifully.  It's in the Ed Depot under Tools I think.
Plenty of reviewed ArmA missions for you to play

Robinhansen

  • Guest
Re:Giving a AI the same name throughout a campaing
« Reply #5 on: 27 Sep 2003, 21:40:07 »
Cheers m8 - just what I needed to know :D