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Author Topic: Guess What? More Q's, Oh Boy!  (Read 1016 times)

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GrimMonkey

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Guess What? More Q's, Oh Boy!
« on: 27 Sep 2003, 03:25:00 »
Yep, it's me again.

Problem 1: Where could I find a Tiger tank addon?

Problem 2: Does someone have Hitler's face?

Problem 3: How would one give a car a flat tire through scrpting?

Problem 4: I can't seem to get a unit to 'crouch/combat/prone' through a loop, does anyone have an alternate solution or a specific loop?

Once again, I will post more questions as they arise.

http://www.ofpec.com/yabbse/index.php?board=6;action=display;threadid=13253 Not that I don't appreciate your reply Kyle but I need a direct answer, I don't have time to look around for s**t :).

Yes, I don't usually use profane language in public :-[; probably just some of those '8th grade blues'

Thanks!


Beware the GrimMonkey

Offline dmakatra

  • Members
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  • Better known as Armsty
Re:Guess What? More Q's, Oh Boy!
« Reply #1 on: 27 Sep 2003, 09:42:54 »
1. Dunno, wait for it. It'll probably come in the invasion 44 mod. Or there could be one @ ofp.gamezone.cz
2. Hmmm... No... But why don't ya make one? It ain't that hard creating face addons.
3. Huh? Impossible I think. Needs an addon for this. EDIT: oh... didn't understand your Q before really... well... I dunno... Try playing around with setdammage.
4. Don't understand your Q.
« Last Edit: 27 Sep 2003, 10:15:38 by The real Armstrong »

Offline KTottE

  • Former Staff
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Re:Guess What? More Q's, Oh Boy!
« Reply #2 on: 27 Sep 2003, 10:10:26 »
1
Download the I44 v1.2 demo. There is a PzKpfw VI in there, unfortunately it's painted in desert camouflage (very odd since both the germans and the allies withdrew from north africa way before the Tiger was even produced...)

2
No, but www.google.com should land you tons of pictures.

3
Don't think it is possible to give damage to specific areas through scripting, try playing around with setDammage and see what happens.

4
Not sure what you mean here. You're using switch/playMove and the unit won't stay down?
If you do not need the units anymore in the mission, or if you don't need them to move after this, use unitname disableAI "move"
If you do need the soldiers after this, but it is not necessary to show the soldiers getting up, just deleteVehicle the ones you disabled the AI on, and createUnit/setPos other AI in as replacement.
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

KyleSarnik

  • Guest
Re:Guess What? More Q's, Oh Boy!
« Reply #3 on: 27 Sep 2003, 18:13:10 »
omg this is the 3rd time i tried to help you w/ those Qs from before. Go to editors depot/enhancing your missions http://www.ofpec.com/editors/browse.php?category=1_2 then look for:

Description.ext File Description (you need to know what one is for the talking and identities)

Creating Identities
 
now go to http://www.ofpec.com/editors/browse.php?category=1_2&start=25 and look for:
Red Hammer Voices (check it out if you want russain voices in your identites)

How to get characters to talk, chat, and use the radio
How to convert sounds to .ogg (in case you dont know)
Popurhedoff's Wave2Lip Tutorial #1
and maybe the #2 one (I havnt checked them out so i dont know why there are 2)