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Text colour in editor cutscenes
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Topic: Text colour in editor cutscenes (Read 635 times)
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The-Architect
Former Staff
Bite my shiny metal...
Text colour in editor cutscenes
«
on:
16 Sep 2003, 14:30:38 »
Is there any way I can manipulate the text in the editor cutscenes titletext (ie. triggers?)
I know you can do it in a description.ext or summit but the tut on it is far too advanced for little old me.
Please help.
«
Last Edit: 16 Sep 2003, 14:35:48 by The-Architect
»
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James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."
Knut Erik
Guest
Re:Text colour in editor cutscenes
«
Reply #1 on:
16 Sep 2003, 15:02:55 »
You must define new text in the description.ext file :-\
It is not THAT hard ... I thing there are some tutes about it..
Good luck
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macguba
Former Staff
Re:Text colour in editor cutscenes
«
Reply #2 on:
16 Sep 2003, 19:44:10 »
Yes. Xenofanes font text tute. I think. In the Ed Depot anyway.
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Plenty of
reviewed ArmA missions
for you to play
dmakatra
Members
Better known as Armsty
Re:Text colour in editor cutscenes
«
Reply #3 on:
16 Sep 2003, 20:09:28 »
Xenoface's tute uses the description way I think.
*Gets Shot*
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The-Architect
Former Staff
Bite my shiny metal...
Re:Text colour in editor cutscenes
«
Reply #4 on:
19 Sep 2003, 18:56:38 »
Is there no way to do it in the init field?
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James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."
dmakatra
Members
Better known as Armsty
Re:Text colour in editor cutscenes
«
Reply #5 on:
19 Sep 2003, 19:05:31 »
Nope.
Hey, wasn't LCD who had this smily before? Well I found it:
:beat: *Gets Shot* :beat:
EDIT: Lol,
Looks like I got my own smiley site as well now!
EDIT 2: Found yer smiley as well Winters!
«
Last Edit: 19 Sep 2003, 19:10:30 by The real Armstrong
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Text colour in editor cutscenes
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