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Author Topic: Yet again, A N()()B Question  (Read 986 times)

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Echo Commando

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Yet again, A N()()B Question
« on: 25 Aug 2003, 21:15:58 »
How do i end the game in a script (NOT A trigger)
All i need is the command... :-\

Offline dmakatra

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  • Better known as Armsty
Re:Yet again, A N()()B Question
« Reply #1 on: 25 Aug 2003, 21:51:49 »
I think there's a command called Forceend but I ain't sure.

Komuna

  • Guest
Re:Yet again, A N()()B Question
« Reply #2 on: 26 Aug 2003, 11:10:19 »
I believe that the so-called Forceend would just end a mission while playing the 'exit.sqs' script... Besides, you need to specify the end type and you can only do such through a trigger (TYPE field).

SheepOnMintSauce

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Re:Yet again, A N()()B Question
« Reply #3 on: 26 Aug 2003, 17:35:39 »
In that case, would it be possible to use the 'exit.sqs' to end a mission in specific way, instead of just forcing it, like using some sort of arguements which a trigger would do when executing the 'exit.sqs'?

It'd mean ending the mission without the use of triggers, and still getting what you want done.  :)

Komuna

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Re:Yet again, A N()()B Question
« Reply #4 on: 26 Aug 2003, 17:43:23 »
No. Look at the Command reference.

The "exit.sqs" is an automatic script (such as INIT and INTRO) which is launched right before the mission ending (Debriefing) and after the end#X or loose type trigger has been activated... I supose. ::)
« Last Edit: 26 Aug 2003, 17:44:00 by Komuna »