Home   Help Search Login Register  

Author Topic: setting a camp fire  (Read 513 times)

0 Members and 1 Guest are viewing this topic.

Ragez

  • Guest
setting a camp fire
« on: 08 Aug 2003, 06:18:15 »
Hey everyone, i'm new to the editing scene and i've been searching through your archives to find how to set a camp fire but all i have found is something called cl_fire.

I'm guessing that has something to do with it right? Does anyone know how to set a camp fire using the "fire" unit under civilian?

Trying to make a night map with some camp fires in a base but can't get the thing to lite when the map first starts.

Thanks to anyone who replies,

Ragez

Kaliyuga

  • Guest
Re:setting a camp fire
« Reply #1 on: 08 Aug 2003, 06:33:07 »
place one of those fires.. and then type this in its' init line:


this inflame true

Welcome to the forums :wave:

:cheers:

Offline KJAM

  • Contributing Member
  • **
  • Why Me, Whats it For?
    • Nightstalker mod
Re:setting a camp fire
« Reply #2 on: 08 Aug 2003, 06:34:49 »
wel in the initialisation box for the fire, you DO know what that is dont you?
type
this inflame true

and your fire is lit

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:setting a camp fire
« Reply #3 on: 08 Aug 2003, 12:18:26 »
It won't work if you use the fire under the Civilian side.    Look under Empty and choose Objects.   Use the fire in there.

If you want to see a working example of a fire (and a whole bunch of other good stuff) download the Tutorial Mission from Getting Started in the Editors Depot.  
Plenty of reviewed ArmA missions for you to play