Ok, thanks a lot. It fires just fine :gunman:
I just made new, simple AA artillery script, inspired by Johan Gustaffson's script.
An object (eg. marker) is needed to use it.
Init field: this exec "AAartillery2.sqs"
File is attached
First section is for edition.
Meaning of constants:
_Shell - ammo name you want to use
_Centre - this is not for edition
_area - "radius" of hot zone (in truth it is rectangular)
_minZ - height of bottom side of hot zone (it is 3d zone
)
_maxZ - height of upper side of hot zone
_freq - frequency of fireing (eg. 0.5)
_rounds - total number of rounds to be fired
Discover beauty in simplicity!