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Editors Depot - Mission Editing and Scripting
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OFP - Editing/Scripting Multiplayer
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EVERYONE BE QUIET!
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Topic: EVERYONE BE QUIET! (Read 1370 times)
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Zombie
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Beware the night, the zombie walks among you
EVERYONE BE QUIET!
«
on:
28 May 2003, 02:34:39 »
How can I get the other players/AI's to STOP reporting their posistions after respawn? That sidechat report gets irritating. I do need to have group leaders tho. Basically I want to disable all the automatic sidechat radio babble. I am using v1.46
«
Last Edit: 28 May 2003, 02:36:09 by Zombie
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uiox
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Re:EVERYONE BE QUIET!
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Reply #1 on:
28 May 2003, 02:42:40 »
Yes
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bmgarcangel
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Re:EVERYONE BE QUIET!
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Reply #2 on:
28 May 2003, 02:54:09 »
Oh ya, this will disable the sidechat for the mere glance at this will be so irritating :moon: :booty:
j/k, now, I don't know how to disable there chat crap, sorry dudes, though I wish I could
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Zombie
Members
Beware the night, the zombie walks among you
Re:EVERYONE BE QUIET!
«
Reply #3 on:
28 May 2003, 11:38:51 »
OK, think I figured it out I put:
enableradio false
in my respawn script, this cuts off the reporting but seems to still allow unit leaders to give movement and attack commands Anyone know of any unpleasant side effects of this approach?
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OFPEC Forum
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Editors Depot - Mission Editing and Scripting
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OFP - Editing/Scripting Multiplayer
(Moderators:
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,
savedbygrace
,
Gruntage
) »
EVERYONE BE QUIET!
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