I need to create a beacon so an AI unit can fire on open ground, it has to fire on some object in order to do this, because the game is not designed for AI to fire on nothing
Mission.sqm hacking may be an answer, but if it is possible, how would you do this so-called easy task? I tried changing the side of the object from "empty" to "east", but all the unit did was target it and did not fire.
For A temp solution I have A UAZ that updates it's position (setpos on a loop) and renews it's hitpoints until this unit runs out of ammo, then the UAZ will delete itself.