Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
recruitment
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: recruitment (Read 1217 times)
0 Members and 1 Guest are viewing this topic.
LimeCordial
Guest
recruitment
«
on:
02 Sep 2002, 17:17:20 »
is it possible to create a script for sya the resistance, for recruiting civilians? what i mean is, when the player goes within range of some civilians, then he will say something like 'hey, wanna join?' and it would be random who would sign up and who wouldnt. the not person would say 'sorry, but no' and then yes people could say 'ok, why not'. so basically is it possible to randomly make civilians join the player until the group is full?
Logged
_54th_Yoshi
Guest
Re:recruitment
«
Reply #1 on:
02 Sep 2002, 17:37:10 »
I asked this question in the Editing: General forum, never really got the answer i was looking for. I know that this question was answered in the last forums, but i never got a chance to look and see it. I know it can be done.
Logged
Fishion
Guest
Re:recruitment
«
Reply #2 on:
03 Sep 2002, 17:31:22 »
Yes it is possible...
though the most intersting point is checking the distance to
the player.
You could do that with a trigger (if you don't have to many civilians), in the activation line you put:
[civi_1] join Group Player
Should work
-Fishion
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
recruitment
Top of page