:hmm: Whatcha need is ONE trigger, m8
Hence this :
I have a condition .... The objective is a village must be taken.
... i have added a "end" trigger that activates when there is "east not present"...
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SO, as I get this, YOU wanna win the mission when the town has been captured ?!
(you there & east dead, right)
Well, if that's the case, simply create ONE trigger, and make it look a bit like this, matey
***********************************************************
Axis a & b = 340 / 340 ( - or whatever it takes to cover the town.)
Activated by VEHICLE (read info below)
Condition Field = This && EAST countside ThisList < 1 :thumbsup:
***********************************************************
See, just hit the F2 button and drag a grouping line from trigger to YOU (player).
That's what will make the trigger get activated by YOU and only you
(or select "whole group" from the trigger menu if ya like.)
...and the code in the condition field will make sure that it won't fire even if you're inside the radius unless all eastern units are dead/out of radius AND (&&) you are ÃNside the trigger.
Just be sure to blow up all enemy tanks, as "0.999 % damaged" tanks will be counted as "ALIVE" units