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Music tracks
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Topic: Music tracks (Read 414 times)
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thepred
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Music tracks
«
on:
06 May 2003, 19:22:13 »
How do I start a musictrack when picking up a weapon from an ammobox??
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Tomb
Contributing Member
in2 Metal? Go 2 my sig
Re:Music tracks
«
Reply #1 on:
06 May 2003, 23:50:11 »
well, if ya don't have any guns before taking the one from the crate
then try a simple trigger condition, like this :
playerName hasWeapon "M16"
or alike
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nEO iNC
Contributing Member
Re:Music tracks
«
Reply #2 on:
07 May 2003, 09:16:14 »
You could also maybe use the "someAmmo <unit>" command. That way it doesn't matter what weapon the unit picks up, so long as there's a weapon and some ammo for that weapon in the crate, it should work...
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Music tracks
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