Here we go,
I have a helo that starts the games with a
move waypoint over them...
loon1 flyinheight 0I have another
move waypoint down the road some with...
loon1 flyinheight 25I have a trigger where a solider will execute it causing the helo to go to the next waypoint... issue it dosen't. Trigeer is sync to the second move waypoint but I cant get the helo to move other than staying on the ground. I threw a hint in there to check if it was executing and it is.