I got a chopper to land in a players location with a join waypoint. You radio for the chopper, and he will land in the nearest flat spot. When you send him back, the chopper leaves your group and will land at the LZ at base. There is a problem, however with the chopper landing at the players location. With the "choppername" Land "Land" command, he hovers a few feet above the ground, pulls up a few feet, and cuts his engines, which causes gravity to pull the chopper down, damaging it. One time, the chopper flipped over (but did not blow up). What would you do to fix this? I cant use an invisible H-pad because the join because the join waypoint moves whereever the player is. I also tried using the "choppername" Land "Get In" command but the pilot hovers above the ground a bit, then pulls up (most likely this is used for a squad boarding). I could get this to work if I could get the pilot to cut his engines after this command has been initiated. But apparently the Land command, in a sitiution like this is the only one that executes. Whats the case here?