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Author Topic: Drag Script  (Read 5383 times)

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Cpl. Vagabond

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Re:Drag Script
« Reply #15 on: 31 Mar 2003, 16:01:23 »
i don't know how hard it is to make a new animation but how about making a fireman's carry animation so u can carry a guy in that position.

Iwesshome

  • Guest
Re:Drag Script
« Reply #16 on: 31 Mar 2003, 16:49:29 »
Morning,

I haven't tested this script out yet but from reading the readme.txt there are so many great possibilities with this script. I have two questions though...

1. Can you make AI perform this action?
2. Reason why - Lets say you place your whole group in the Victims List, your a player and you got three buddy near some buildings... guy gets shot and those remaining two drags him away?

Possible??

IW


Offline Kuro

  • Former Staff
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  • 2./FschJgBtl 251 Green Devils
    • VBS2 Mission Download Site
Re:Drag Script
« Reply #17 on: 07 Apr 2003, 09:25:19 »
At the moment only the player can drag.

Basically it is very easy to make the AI drag (because all the animations, etc) is working. BUT i had to figure out some things:
- Where should the AI drag someone (to medic, to cover)
- When should the drag someone (someone is hurt)

I will include this in the next version, but i have several parallel tasks going on:
Finish by Seal in Nam 3 Mission
Making Reviews for the mission depot
Survive my job  :P

Greetings
Kuro

P.S. I try to find a good use of the Revive script together with the drag script