Ok, my problem is that the custom environment sounds that I have are way too loud. They aren't really though.
Now the problem is that the environment sounds that I have made make it so that you can't here anything else in the game. This happens even if you put it far far away from you, the environment sound, here is my description.ext file:
class CfgEnvSounds
{
sounds[] = {example};
class example
{
name = "example";
sound[] = {"example.ogg", db+10, 1.0};
soundNight[]={"example.ogg", db+10, 1.0};
titles[] = {};
};
};
Is there a problem with it guys?