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Author Topic: AEOmisc 2  (Read 1536 times)

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Aeon

  • Guest
AEOmisc 2
« on: 23 Mar 2003, 05:15:20 »
AEOmisc update addon will be released soon !
(approximately 4.75Mo)

Take a look to the ReadMe for more information (this may change)

Quote
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   AEOMISC 2
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   AEOmisc.pbo by Aeon 23/03/03

   Download :
   http://xxxxxxxxx

   Comments & bug report :
   http://xxxxxxxxx

   Require : OFP Resistance
   If you have the first AEOmisc, please overwrite it with this new one




------------------------
   FEATURES
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 OBJECTS
 Â¯Â¯Â¯Â¯Â¯Â¯Â¯

- 3 Ruins :
   Empty/Objects/
   AEO Ruin 3|AEO Ruin 2|AEO Ruin 3

      models and original textures by BIS


- 1 Watching tower
   Empty/Objects/
   AEO Tower

      model and original textures by BIS


- 1 Mystic altar
   Empty/Objects/
   AEO Mystic

      model and original textures by BIS
      To activate fire effect, use action menu or write "this inflame true" in init field
      At night, light effects may change (depends on your graphic card)


- 2 Flammable huts
   Empty/Objects/
   AEO Hut 1|AEO Hut 2

      model by BIS, textures by SEB team (from SEBnampack2)
      To activate fire effect, use action menu or write "this inflame true" in init field
      At night, light effects may change (depends on your graphic card)


- 1 Rice paddy (NEW)
   Empty/Objects/
   AEO Rice paddy

      model by Cat_shit_one_mm, retail by Bonecollector



 SOUNDS
 Â¯Â¯Â¯Â¯Â¯Â¯

- 3 Combat ambience sounds (NEW)
   Trigger (F3)/Effects/Environment/
   AEO combat 1|AEO combat 2|AEO combat 3 (intense)

      AEO combat 2 by BIS, but unexploited until now


- 7 US sayings (NEW)
   Trigger (F3)/Effects/Anonymous|Voice/
   Ambush|Fire in the hole|Get a taste of this Charlie|Get those gooks|Gooks|Incoming! Everybody down|Take this Charlie


- 5 VC sayings (NEW)
   Trigger (F3)/Effects/Anonymous|Voice/
   dialect1|dialect2|dialect3|GI fuck you|You die GI

      Thx to Ebud


- 2 SFX ambience sounds (NEW)
   Trigger (F3)/Effects/Trigger/
   AEO US - Camp|AEO civil - Village
   





Enjoy :)

Offline Hawkins

  • Former Staff
  • ****
  • Team 2-2
Re:AEOmisc 2
« Reply #1 on: 23 Mar 2003, 16:12:15 »
Way cool! These will fit PERFECTLY to Tropic Lightning. :) Are you going to update the pack once the second version is released?

Hawkins

BoNeCoLLeCToR

  • Guest
Re:AEOmisc 2
« Reply #2 on: 23 Mar 2003, 18:27:59 »
Hey really nice news m8 I am happy that I helped you ;)Looking forward to this new pack already use your first pack nice work  ;)

Offline TheCaptain

  • Members
  • *
  • You and The Captain Can Make it Happen
Re:AEOmisc 2
« Reply #3 on: 23 Mar 2003, 19:29:49 »
* TheCaptain gives aeon a big hug

;)


Great job, can't wait for all those sounds.

Also, any clues on how you made the RPGs fire at infantry? I want to make law launchers for the seals that fire on clumps of VC infantry, not sure if that's possible :P
The Captain

Aeon

  • Guest
Re:AEOmisc 2
« Reply #4 on: 26 Mar 2003, 02:55:35 »
;D RELEASED  ;D


http://korps.free.fr/AEOmisc.zip
4.8Mo
-----
Comments and bug report welcome :)

Offline Hawkins

  • Former Staff
  • ****
  • Team 2-2
Re:AEOmisc 2
« Reply #5 on: 27 Mar 2003, 15:43:38 »
I like it! My god those huts are great! Especially at night! They look just awesome! :o
Like the intense combat ambience. ;D It's great. But the other two (AEO Comabt Ambience 1 and 2) are a bit too...low. ;D Like you can't hear them that good. Don't know if it's just me or if you planned them to be like this, then ingore this. ;D :P :)

Hawkins