I have finished a very reliable respawn script for vehicles, and it works fine on a single player mission. However, there's one problem: when I use it in multiplayer, the CamCreate command I use to create a vehicle is run on the host machine, as well as on each client, so several vehicles appear right next to each other! This is a funny effect, but not what I'm looking for...
DOES ANYONE KNOW THE COMMAND THAT CHECKS TO SEE IF THE LOCAL MACHINE IS THE HOST???
If the local machine is a client, the respawn script will not be run, but it WILL be run only on the server, creating the desired effect.
Thanks!