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Author Topic: IF not alive  (Read 904 times)

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slat3r

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IF not alive
« on: 02 Mar 2003, 18:45:19 »
what is the command for not alive???
its summit like
This not alive name
or is it something else???
need help with this thanx....

Offline dmakatra

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  • Better known as Armsty
Re:IF not alive
« Reply #1 on: 02 Mar 2003, 18:48:36 »
do u mean '!(alive NameOfDaGuy)' ?

slat3r

  • Guest
Re:IF not alive
« Reply #2 on: 02 Mar 2003, 19:08:59 »
think so, but 1 so that it can move when this person is not alive inside this trigger.
so person A dies then Person B can move.

Offline macguba

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    • macguba's operation flashpoint page
Re:IF not alive
« Reply #3 on: 02 Mar 2003, 19:45:00 »
create a waypoint for loonB

create a trigger:-

type: switch
condition:   !(alive loonA)

synchro the trigger with the waypoint

now loonB will go to the waypoint and wait till loonA is dead.

Does that help?
Plenty of reviewed ArmA missions for you to play

slat3r

  • Guest
Re:IF not alive
« Reply #4 on: 02 Mar 2003, 19:56:43 »
cheers, that worked. but im sure theres a command like, if not alive name etc...
coz what im tryin to do is, have him killed but the other person doesnt move till west enter the trigger. then text comes up sayin this isnt the general, then once that happens he escapes, ive got the escape bit done etc... just need this bit with the west enter trigger then it says its not him then the general escapes.
« Last Edit: 02 Mar 2003, 20:00:22 by slat3r »

Offline macguba

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    • macguba's operation flashpoint page
Re:IF not alive
« Reply #5 on: 02 Mar 2003, 20:42:38 »
what we didn't make clear is that

! = not

so

!alive is the same as (not alive)

If you're ever not sure about a command its always worth hunting through both the official and unofficial command reference guides in the Ed Depot
Plenty of reviewed ArmA missions for you to play