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Author Topic: hello  (Read 1544 times)

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maxim

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hello
« on: 14 Feb 2003, 12:10:17 »
hello i am making a wwII campain, and i heve seen the trailers of the normandy missions,
i wanderd how they managed to make the higgins landing ship opening the front door???

futher i try to put soem germans in a raised blockhouse, but they appear  all the time in the sea?

and the american soldiers have funny green stripes, how can i get them away, i tried direct 3d mode and updating my grafical drivers.

thanks in advance and kind regards maxim.


ps: sorry for my bad english...

Offline punisher

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Re:hello
« Reply #1 on: 22 Feb 2003, 18:34:52 »
hi
Yeh about the block houses most of them the AI just fall through unless you do this :this setunitpos "up"
that will make them stay still in their possitions and not crouch.To make a unit start high up put this in the units init:this setpos [(getpos this select 0),(getpos this select 1),2.00]
Where the 2.00 is that is how many meters off the ground a unit will start.Play around and make him sart at the window of the block house.
As for the higgins which opens the stinges wont release that for a while.
The Gimp clan- pushing the limits of OFP
http://www.youtube.com/user/Pigdogmeat

Marss911

  • Guest
Re:hello
« Reply #2 on: 22 Feb 2003, 19:00:35 »
hello i am making a wwII campain, and i heve seen the trailers of the normandy missions,
i wanderd how they managed to make the higgins landing ship opening the front door???

Well its a New Higgens model :P
Only thing i can say for now

Marcel