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Author Topic: A couple of very BASIC question about Triggers  (Read 619 times)

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CptBravo

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A couple of very BASIC question about Triggers
« on: 17 Feb 2003, 07:55:28 »
I just have one simple question ..

I have different triggers and what I want is to have each activated based on the other.

For example, I want Trigger 3 activate only if tigger2 activate
and  Trigg 2 activate ONLY IF Trigg1 activates.

I am sure there is an easy way of doing it ... but it escapes me I am afraid :)

The other question is the count down. Say I want Trigg2 to activate ONLY after Trigg1 activates, how do you make that it activate ONLY after 2 minutes passed by.

I have tried playing with the min max fields by putting 120 (assuming its 120 seconds) with no luck!

Any help is grrrrrrrreatly appreciated.  
« Last Edit: 17 Feb 2003, 23:34:30 by CaptainBravo »

Offline macguba

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Re:A very baisic question about Triggers
« Reply #1 on: 17 Feb 2003, 10:57:51 »
What you need is some variables.

Trigger 1
activation:   as you like
on activation:    trigger1=true


Lets say you want Trigger 2 to activate 30 seconds after Trigger 1.      Set all 3 countdown boxes to 30 and in the condition field

condition:  trigger1
on activation:   trigger2=true


Trigger 3 is supposed to activate when West is in a certain area and Trigger 2 has already fired

activation box:    west present
condition:   this and trigger2


Hope that helps :)     I recommend Johan Gustafsson's Scripting guide to you for more info on this kind of thing.... or maybe I mean his Editing Guide, I haven't looked at either recently.

Plenty of reviewed ArmA missions for you to play

CptBravo

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Re:A very baisic question about Triggers
« Reply #2 on: 17 Feb 2003, 18:57:47 »
Hi macguba,

Thanks for responding back so quickly :)
I am still having issues with getting the Trigg to activate. I think it might be due to activation field maybe?

Maybe I should explain what I am trying to do.

I have a creat infantry group script. and what I am trying to do is 30 seconds after say group one is created, group two is created by another Trigg. And so on every time a trigg creates a group, 30 secoonds later another trigg activates and creates another group, so to keep them coming so to speak.

SO what is the best way to set the Triggors to keep it the enemy coming?

Your much needed help is greatly appreciated :)

« Last Edit: 17 Feb 2003, 18:58:15 by CaptainBravo »