Right, basically i got a mission where you are not allowed to be detected for the 1st part, but after that you can engage. Ive set it up so that;
"3"objstatus "failed" when west is detected by east and f1=true.
on condition f1, ten seconds later, hq gives you an evac point and tell u that u screwed up.
Thats all fine and well as that goes, but its the next part that is causing the problem. I want after certain event (war is declared whilst you are out gathering intel, so it no longer matters if u get detected(otherwise it'd be 2 hard 2 complete)) it doesnt matter if u get detected....so i want to disable this trigger. Ive tried setting it up so that the condition is:
this* and (not v3)
*west detected by east , v3=the trigger that happens when war is declared.
I guess im not doing the boolean logic right coz it doesnt work, even if i plant myself next gto a guy and let him shoot me down it doesnt fail the objective.
and i dont want the vehicles you are gatehring intel on to move if you fail, so i did a trigger condition: v2(the usual trigger for them 2 start moving, thats all ok) and (not f1)
so: v2 and (not f1);
this doesnt work, the vehicles just stay where they are when v2 is activated even when youve not been detected