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Author Topic: A new type of "vehicle" :)  (Read 1210 times)

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Fusilier

  • Guest
A new type of "vehicle" :)
« on: 28 Jan 2003, 21:19:48 »
Hi!
I've just finished modeling a British Field Artilery cannon and the next obvious thing to do is to get it to shoot! Unfortunately I'm a bit confused about what kind of named selections I should make in O2 and what the config.cpp file should look like. All my attempts so far have either created a soldier holding the cannon against his shoulder like a gun (which looks kinda silly) or just plain error messages and crashes. My guess is that I should call the cannon a "vehicle" and make the whole thing a "turret" that can't move. But I might be completely wrong... Could anyone help me out on this one please? Many thanks!!!

Eric

BraTTy

  • Guest
Re:A new type of "vehicle" :)
« Reply #1 on: 05 Feb 2003, 11:51:11 »
Just classify it a M2 machine gun,find a default config for that and start there

Fusilier

  • Guest
Re:A new type of "vehicle" :)
« Reply #2 on: 05 Feb 2003, 16:39:21 »
I'm gonna give that a try. Thanks!