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Author Topic: ??Set Sides??  (Read 876 times)

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Homefry31464

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??Set Sides??
« on: 17 Feb 2003, 19:15:22 »
is there a way to make an East unit be in the West's side, but still be against Resistance. Furthermore, can you make all East units friendly to West Units, like when you place them in the mission editor?

Since the Cold War is over, and it would be cool to see some joint operations.

Offline Tomb

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Re:??Set Sides??
« Reply #1 on: 17 Feb 2003, 19:28:50 »
the best way would prolly be to make a tiny addon, just a config with the east trooper models set to west:



   side=1;


...in the cpp of each d00d  :) Ya can read tutes on how to do this on the addon boards  :-*

Offline Blanco

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Re:??Set Sides??
« Reply #2 on: 17 Feb 2003, 19:40:51 »
 ???

Why an addon?

Open the intell section (click on the cloud)in the editor, at the bottom you can change who's against who.

 
Search or search or search before you ask.

Homefry31464

  • Guest
Re:??Set Sides??
« Reply #3 on: 17 Feb 2003, 22:07:29 »
doesn't that just concern Resistance?

Deadman

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Re:??Set Sides??
« Reply #4 on: 17 Feb 2003, 22:27:27 »
This an example of a civilian man in the mission.sqm. I tried this once the other day and the unit showed up on the west side on player selection screen but i never tried the friendly thing out so this may help or  it may not.


class Groups
   {
      items=12;
      class Item0
      {
         side="CIV";<------------{try changing this to west,east or whatever side you want him to be on
         class Vehicles
         {
            items=1;
            class Item0
            {
               position[]={6917.978027,15.000000,6617.894531};
               azimut=270.000000;
               id=9;
               side="CIV";<------------{try changing this to west,east or whatever side you want him to be on
               vehicle="Civilian3";
               player="PLAY CDG";
               leader=1;
               skill=1.000000;
               text="";
               init="";
 
The unit should look like a civilian but be considered to be on the side you specify.
Oh and i have one question for you. Are you the homefry i met in a rts2 game some months ago?

Homefry31464

  • Guest
Re:??Set Sides??
« Reply #5 on: 17 Feb 2003, 22:45:36 »
thanks, i downloaded the improved ai script, and it has somethings that i think might help. And Deadman, no I wasn't me, i dont have any RTS games.

Offline macguba

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    • macguba's operation flashpoint page
Re:??Set Sides??
« Reply #6 on: 18 Feb 2003, 01:35:30 »
The other standard way is to have a group of East soldiers with West leader - that will make them West.     Then, I am told, you can deleteVehicle the leader and they will stay West.    
Plenty of reviewed ArmA missions for you to play

Homefry31464

  • Guest
Re:??Set Sides??
« Reply #7 on: 18 Feb 2003, 04:27:56 »
thanks macguba, this seems to be the easiest of way of all.

Offline dmakatra

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Re:??Set Sides??
« Reply #8 on: 18 Feb 2003, 08:40:10 »
You can also BlancoÂ's version. I had 1.0 before(big jump, from 1.0 to 1.91 ;)) and I could use BlancoÂ's version then. IÂ'll give ya the tour:

You know where you set the weather? If you donÂ't skip this part:
Go to the upper right corner of da editor. There should be some text says "advance" or "beginner" or somethin like that. Check that "advance" is standing by clicking on "beginner" if you have that. This got nothing to do with the side change but "advance" editor is sooooooooo much better and easier.
Now, move down your cursor a bit and you will find a box. Double click on it.
YOU CAN START TO READ NOW!
Now, in the lowest part of the new opened box is a choice, "Recistance freindly to". Now you can play!

Homefry31464

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Re:??Set Sides??
« Reply #9 on: 18 Feb 2003, 22:38:22 »
Armstrong, this still makes the east ans west enemys, but i just use macguba's idea. Using it for a joint anti-terrorist taskforce.

Ace

  • Guest
Re:??Set Sides??
« Reply #10 on: 19 Feb 2003, 13:05:35 »
Actually the easiest wa is to change the mission.SQM file

Chnge the east units you want to the west side and that will make them look like east units but be on the west side.

For terrorists you can use the Resistance or addons and change the mission.sqm file accrdingly.

Offline dmakatra

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Re:??Set Sides??
« Reply #11 on: 19 Feb 2003, 17:58:21 »
Armstrong, this still makes the east ans west enemys, but i just use macguba's idea. Using it for a joint anti-terrorist taskforce.

But you said it wouldnÂ't work withour resitance. I only said it would work without resitance.