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Author Topic: Heli Landing troubles  (Read 1104 times)

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Stinky_Cracker

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Heli Landing troubles
« on: 31 Jan 2003, 16:55:41 »
Hi my problem is that I want my sniper to be extracted from a certain point by an MH-60 and when the blackhawk reaches there he jsut hovers in the air??? Ive synchronzied all the waypoints and everything but he just wont land to pick up the sniper. I used the waypoint "load" for the MH-60 and "get in" for the sniper and synchronzied both of them, any ideas?

Offline Ottie

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Re:Heli Landing troubles
« Reply #1 on: 31 Jan 2003, 17:33:02 »
in the load waypoint of the chopper write

sniper assignAsCargo heli; heli land "GET IN"; [sniper] orderGetIn true;
If you can't beat them, buy them

Stinky_Cracker

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Re:Heli Landing troubles
« Reply #2 on: 31 Jan 2003, 22:24:38 »
I couldnt get it to work.

Offline Ranger

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Re:Heli Landing troubles
« Reply #3 on: 31 Jan 2003, 22:29:01 »
Try what Ottie said, but unsynchronize the Load and Get In waypoints.
Ranger

Pointman

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Re:Heli Landing troubles
« Reply #4 on: 01 Feb 2003, 00:55:41 »
For added effect, try to put a H marker (invisible if you like) on the ground.. helos like them
« Last Edit: 01 Feb 2003, 00:56:04 by Pointman »

Offline macguba

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Re:Heli Landing troubles
« Reply #5 on: 01 Feb 2003, 10:42:25 »
I was going to write this but I,'m sooooo lazzzzzzy cut and paste .....

helicopter land mode

Operand types:
    helicopter: Object
    mode: String
Type of returned value:
    Nothing
Description:
    Force helicopter landing. Landing mode may be "LAND" (complete stop), "GET IN" (hovering very low, for another unit to get in), "GET OUT" (hovering low,for another unit to get out)

Example:
    cobraOne land "LAND"
Plenty of reviewed ArmA missions for you to play

Stinky_Cracker

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Re:Heli Landing troubles
« Reply #6 on: 01 Feb 2003, 16:32:14 »
Thanks I got it to work.