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Author Topic: How to determine if any missiles nearby?  (Read 466 times)

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timmylondon

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How to determine if any missiles nearby?
« on: 21 Jan 2003, 08:36:20 »
Hello,

Is it possible to make a script that check if any enemy missiles (AA missiles usually) nearby or come in your direction? I want to use them to warn chopper (player).

Thanks,
Timmy
« Last Edit: 21 Jan 2003, 08:37:48 by timmylondon »

Offline Black_Feather

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  • I'll never forget you Daisey.
Re:How to determine if any missiles nearby?
« Reply #1 on: 21 Jan 2003, 16:15:07 »
you can use this if you have res


this addEventHandler ["incomingmissile", "Action to take"]

fill the action to take bit with the commands you want to happen