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Author Topic: Scripted objects v placed by editor  (Read 1311 times)

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Offline Terox

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Scripted objects v placed by editor
« on: 13 Jan 2003, 02:41:47 »
Have recently made a map for nam called tigerland.

It uses an awful lot of extra bushes and trees and due to this can only really support a 5 v 5 game

The items have been placed using the editor

My question is

If i placed them using a script (Although a long and laborius task)
Instead of using the editor, would this  help reduce lag and allow me to make the same map for more players
« Last Edit: 13 Jan 2003, 02:43:02 by Terox »
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Offline Sui

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Re:Scripted objects v placed by editor
« Reply #1 on: 13 Jan 2003, 08:00:28 »
I wouldn't have thought it would make any difference...

The object is still on the screen being rendered no matter how it came to be...

However having said that, I haven't done any testing on the subject ;)

McDoom

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Re:Scripted objects v placed by editor
« Reply #2 on: 15 Jan 2003, 13:03:50 »
f you made an island with WRPEdit, use that to place bushes,trees, etc. and it won't hinder performance at all.