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AI Don't run away?
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Topic: AI Don't run away? (Read 548 times)
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Fiendish
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AI Don't run away?
«
on:
03 Jan 2003, 02:32:45 »
What do I have to do to stop the enemy from escaping every time that I attack?
I kill most of them, but there's always one who ran away.
I am confused.
(Please excuse my bad english)
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Black_Feather
Former Staff
I'll never forget you Daisey.
Re:AI Don't run away?
«
Reply #1 on:
03 Jan 2003, 02:38:10 »
you need to use this in the init field
this allowfleeing 0;
in the units init fields, use this for a group
"_x allowfleeing 0" foreach units this;
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Messiah
Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
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OFPEC Veteran
Re:AI Don't run away?
«
Reply #2 on:
03 Jan 2003, 02:43:48 »
type this i the 'init' field of the leader of the group
allowfleeing 0
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Fiendish
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Re:AI Don't run away?
«
Reply #3 on:
03 Jan 2003, 03:17:06 »
Thank you so much!
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AI Don't run away?
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