Ok, ok. I've taken another look at the desc.ext for the missile cam, and it makes a little more sense now... sorta.
Instead of:cutobj ["tvset", "plain"]
it's...
titlersc ["mire","plain"]
So then. The graphic "mire" better known as bon3.paa is declared in the description.ext and has been applied that name. So. If I did roughly the same thing. Could I use that graphic with its declared name in a "cutobj" command as well?
If so... good. Now follows my next question.
Out of all this mess, what is essential and what isn't? I mean if I were to do the exact same thing to declare a graphical resource that is. I've annotated the entire ".ext" file for things I'm not sure of, and those that I feel have some relevance.
class RscPicture
{
   type=0;
   idc=-1;
   style=48;
   colorBackground[]={0,0,0,0};
   colorText[]={1,1,1,1};
   font="tahomaB24";
   size=1;
};
I'm not too sure about this above, RscPicture is referenced below. However I'm not really sure about the stuff beneath it, yes/no?
class RscTitles
{
  Â
   class mire Class mire. I'm assuming this has something to do with it...
   {
     Â
      idd=-1; I don't know what this does...
      // whether the user can move the control or not, doesn't work
      movingEnable=0;
      //duration in seconds
      duration=0.1;
      fadein=0; I assume the stuff I struck out isn't really necessary...
     Â
      // the name displayed
      name="mire"; Sounds like it would be...
      controls[]={"pic1"}; Lost again...
      class pic1: RscPicture
      {
         style=48;
         text="bon3.paa";
         colorBackground[]={0,0,0,1};
         x=0;
         y=0.000000;
         w=1;
         h=1.000000;
      I know this has something to do with it, I'm not quite sure how the other values work... w,h sound like how the object might be resized. x,y sound like it might be used to modify its onscreen position. I don't know what colorbackground does... colors the background?! I dunno...  Â
};
      };
titles[]={"mire"};
Why is this all by itself?
};
I'm going to fiddle around with it. Feedback would be greatly appreciated.
Hm. It looks like that stuff I struck out -is- necessary after all. Declaring the graphic resource and then placing it in with the "cutobj" command didn't work. It however sort of gave me the idea it would work if titlersc was put in place of cutobj. However I don't want the image to have a duration modifier (which it noted the absence of). I'm beginning to wonder if there is a way at all of declaring it at all so it is compatible with the "cutobj" command...