Thanks so much, that's got me started. I really appreciate you posting that.
In this section, where you name the buildings that can be built and what they cost. How do you get the proper classnames for all the different things to build?
_this setVariable ["BIS_COIN_items",
[
["USMC_WarfareBBarracks", "Base", [1,200]], // 1 == costs Bars
["USMC_WarfareBMGNest_M240","Defence",[0, 50]] // 0 == costs Foos
]
Are they listed somewhere or just unpbo and search?
Thanks again!