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Author Topic: [SOLVED]Names...  (Read 1497 times)

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Offline Mad Pup

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[SOLVED]Names...
« on: 16 Feb 2012, 00:52:56 »
So I'm making this mission, where 4 civilians talk to each other (not using actual sound) through global chat. Now how do I make it so that each civilian has his own name, and that name shows up instead of "Civilian", when he talks? THANK YOU

- Mad Pup
« Last Edit: 11 Mar 2012, 04:32:10 by Mad Pup »
"The object of war is not to die for your country, but to make the other poor bastard die for his" - General Patton
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Offline Aldo15

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Re: Names...
« Reply #1 on: 16 Feb 2012, 02:36:17 »
Hey, .

1. Add a strigntable file and change group names. Let's say: Papa Bear for 'Name of civilian'.
Explame:

no stringtable

civil sideRadio (or sidechat) "Radiomsm1",
Message:

PAPA_BEAR "Radiomsm1"

Now with strintable edit.

Edit the strigntablew file:
"English","Spanish","German",etc

STR_PAPA_BEAR, "Civilian_one","Civilian_one,"Civilian_one"

Change papa bear name, let's say 'Civilian_one", so the command:
[west, "hq"] sideChat "Radiomsm1"

Now the message:

Civilian_one: "Radiomsg1"

Were you able to understand me?
I hope it helps
« Last Edit: 16 Feb 2012, 02:40:34 by Aldo15 »
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Offline Mad Pup

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Re: Names...
« Reply #2 on: 16 Feb 2012, 06:02:25 »
Aldo15 thanks so much, you're a great help. I understand you completely. Thanks for the quick relply!  :good:  :P
"The object of war is not to die for your country, but to make the other poor bastard die for his" - General Patton
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