Ok, there will be three flags, three players and an array consisting out of another three arrays : arrayGlobal = [[],[],[]]. Each array in arrayGlobal represents the side flags. 0:east / 1:west / 2:neutral
BTW. arrayGlobal is created in my init.sqf;
A player can move to one of the flags, wait 10 seconds and then the flag texture must change into the player's side. Any of the other three players (including a server player) must be able to do this at any time; also when another player has already taken the flag for his side. When the flag is captured, the flag is stored in arrayGlobal in the right array(depending on the side of the player who captured it).
The problem I'm having is to make the flags change for each player(client/server). The flag only changes when I am the server and player and I take a flag. Its probably something todo with my client/server scripting and public variables. I don't know. I need help.
Thx,
L!nk