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Offline Killzone

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Help with Script
« on: 16 Feb 2007, 21:54:16 »
Hi,

I am getting an error on the screen everytime I use a script that follows a missile. the script works, it follows the missile until it impacts but I get this error and I dont know what it is or how to get rid of it.

Here is the error that displays on screen

-----

' _this |#| Select 4 != "M_sidewinder_AA" '
Error Zero Divisor

-----

Here is the line I use to call the script:


HAV8B2 addEventHandler ["fired",{_Missile = nearestObject [vehicle(player), _this select 4];[_missile] exec "onBomb2.sqs"}]


And finally here is the script:

_plane = _this select 0
?_this select 4 != "M_Sidewinder_AA" : exit
_bomb = NearestObject [_plane, "M_Sidewinder_AA"]

_camera = "camera" camCreate (getpos _plane)
_camera cameraEffect ["External", "Back"]
_camera camSetFov 0.2
showcinemaborder false

#loop
_camera camSetTarget _bomb
_camera camSetRelPos [0, -28, 1]
_camera camCommit 0
~0.001
?alive _bomb: goto "loop"



~2
_camera cameraEffect ["Terminate", "Back"]
camDestroy _camera

-------------
When I use it with the GBU's it does not get this error and works fine.
Thanks any help would be great.
"Everyone dies so deal with it and move on"

                                                      ME

Offline Mandoble

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Re: Help with Script
« Reply #1 on: 16 Feb 2007, 23:08:47 »
Try:
Code: [Select]
HAV8B2 addEventHandler ["fired",{_this exec "onBomb2.sqs"}]
Code: [Select]
_plane = _this select 0
_type = _this select 4
? _type != "M_Sidewinder_AA" : exit
_bomb = NearestObject [_plane, "M_Sidewinder_AA"]

_camera = "camera" camCreate (getpos _plane)
_camera cameraEffect ["External", "Back"]
_camera camSetFov 0.2
showcinemaborder false

#loop
_camera camSetTarget _bomb
_camera camSetRelPos [0, -28, 1]
_camera camCommit 0
~0.001
?alive _bomb: goto "loop"

~2
_camera cameraEffect ["Terminate", "Back"]
camDestroy _camera

Offline Killzone

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Re: Help with Script
« Reply #2 on: 16 Feb 2007, 23:24:14 »
Thanks for such a quick reply Mandoble

It works  :clap:



Thank you  :D
"Everyone dies so deal with it and move on"

                                                      ME

Offline Sparticus76

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New installment of help with a script
« Reply #3 on: 13 Jan 2008, 06:25:22 »
Can anyone give me a hand with this error.

_one = _ver2 select _n0
Error zero divisor

here is the script

Code: [Select]
_Firer = _this select 0
_rng = _this select 1
_rng2 = 5000
_var = []
_var2 = []
_tgts = _Firer NearTargets _rng
_ntgts = count _tgts
?(_ntgts == 0) : [_Firer] exec "findtgt.sqs" ; exit
_v = 0
_n0 = 0
_n1 = 1
_tgtvar = ["DSHKM","AGS","D30","BRDM2","UAZMG","UAZ_AGS30","BRDM2_ATGM","BMP2","ZSU","KA50","MI17_MG","SU34B","RHIB","RHIB2Turret"]

;~~~~~~~~~~~~ screen for selected target types ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#Screen
_nt = _tgts select _v
_type = _nt select 1
?(_type in _tgtvar) : _var = _var + [_nt select 4]
_v = _v + 1
?(_v > _ntgts) : _v = 0 ; _idcount = count _var ; goto "Distance"
goto "Screen"

;~~~~~~~~~~~~ get range to every target matching _tgtvar variable and put them in an array ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#Distance
_Fpos = getpos _Firer
_varid = _var select _v
_dis = _Fpos distance getpos _varid
_var2 = _var2 + [_dis]
_v = _v + 1
?(_v == _idcount) : goto "Whoisclosest"
goto "Distance"

;~~~~~~~~~~~~ find out what ID is closest ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#Whoisclosest
_v2count = count _var2
_one = _var2 select _n0                                     <----------------THE PROBLEM IS HERE
?(_v2count > 1) : _two = _var2 select _n1
?(_v2count == 1) : _two = _rng
?(_one < _two) && (_one < _rng) : _rng = _one
?(_two < _one) && (_two < _rng) : _rng = _two
_n0 = _n0 + 1
_n1 = _n1 + 1
?(_n1 == _v2count) : _v = 0 ; goto "end"
goto "Whoisclosest"

;~~~~~~~~~~~~~~~~~~~~end~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#end
~5
_Varid = _var select _v
_Fpos = getpos _Firer
_dis = _Fpos distance getpos _varid
? (_dis < _rng + 5)&&(_dis > _rng - 5) : [_firer,_varid] exec "tgt.sqs" ; exit
_v = _v + 1
?(_v == _idcount) : goto "Screen"
goto "end"


Now, the variable _n0  is equal to 0 so what's the problem? _var2 select 0 has to be there yeah?
EDIT : YES _VAR2 SELECT 0 WAS THERE, THE PROBLEM WAS THAT _N0 WENT ABOVE _IDCOUNT AND THAT IS WHAT WAS NOT PRESENT
          LOOK AT MY NEXT POST FOR THE FIX.
« Last Edit: 13 Jan 2008, 13:06:58 by Sparticus76 »

Offline Mandoble

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Re: Help with Script
« Reply #4 on: 13 Jan 2008, 10:29:33 »
Are you sure _var2 array is not empty when you try to get the first array element?

Offline Sparticus76

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Re: Help with Script
« Reply #5 on: 13 Jan 2008, 10:43:03 »
Yes, you are right, I fount out with the help of a bit of "hint format....with a delay after".  I  fixed it by altering....

Code: [Select]
?(_v == _idcount) : goto "Whoisclosest"
goto "Distance"

to....

Code: [Select]
?(_v == _idcount) : goto "Whoisclosest"
?(_v < _idcount) : goto "Distance"

it was like, if one was in the bracket, it just didnt detect it and the counter _v + 1 just kept on ticking over and the loop kept on keeping on above the _idcount. I also had to alter ....

Code: [Select]
?(_v == _idcount) : goto "Screen"
goto "end"

to...

Code: [Select]
?(_v == _idcount) : goto "Screen"
?(_v < _idcount) : goto "end"



« Last Edit: 13 Jan 2008, 13:03:36 by Sparticus76 »