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Author Topic: flipping a vehicle  (Read 1151 times)

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Offline Surdus Priest

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flipping a vehicle
« on: 04 Nov 2007, 04:04:17 »
the effect is that an explossion appears near a vehicle (a jeep in this case) and i want it to flip over.  the explossion itself doesnt need to flip the vehicle, but i need a way of turning the vehicle of on its side in a realistic motion.  does anyone know a way of doing this?
Campaigns are hard, I'll stick with scripting for now!

Offline LeeHunt

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  • John 21:25
Re: flipping a vehicle
« Reply #1 on: 09 Nov 2007, 01:28:57 »
hi Surdus Priest,

Here is the function attached you need created by Mors in the Zombie "Yomies" mission (http://5133p39.wz.cz/yomies/index.php)

In the initialization line of the vehicle put:

 [this,[getDir this,0,-90]] call compile preprocessFile "fn_flea_3d_dir.sqf";