hey!
I'll get right to it: I'm makig a map with a convoy you must protect, but there are mines at certain points in its path. The convoy is only hummers and jeep w/ machineguns. I need to make the mines go off when they pass over. After searching these forums, I discovered it is possible with making triggers that set off an explosion and setdamage. But, there are a couple problems with this. First, this makes the mines go off when people run over them too. Second, it makes it no longer possible to disable the mines.
My question is, is there a way to make the game treat the vehicles in the convoy as if they are armor? I ask because this would be the easiest way to solve the problem, as I don't really know how to set it up so there is an action added to the player that will disable the mine AND make the trigger go away. I would much rather find some way to 'treat' certain units as armor, if possible!!
many thanks, and hello.