Can I ask you guys two questions?
In my mission, I have a wall right? And basically, it's using the setpos script thingy, so it's like quarter or half a metre in the air. I intended it to be like that. But wait, how do I make it so the wall piece is lying flat in the air? The wall's using the setdamage command so it get's damaged and therefore goes flat - but how do I make the wall piece flat using setpos? Because I don't want the wall piece to look like it's falling when I start the mission.
The script for one of the walls looks like this:
this setpos [(getpos this select 0),(getpos this select 1),1];
And also, for some reason I can't run the Editor103 addon - is this because I don't have Resistance? So for this map I'm doing, I'm using Editor102. The main question is, is Editor103 backwards compatible?
Thanks guys.
Chris