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Author Topic: playmove  (Read 3785 times)

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Offline Garcia

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Re: playmove
« Reply #15 on: 16 Jul 2006, 19:29:17 »
Seeing that the unit perform the animation in singleplayer, no matter what behaviour the units have, I doubt it. Besides, the units performs the animation in the behaviour they have when I write the command in another script or in a trigger.

Anyway, I guess I can lock this one, since I've kinda given up on this whole project for the time being. Too many problems :-\