Bedges~
Hi, thanks but that's not really what I'm looking for. You know I guess to put it in as black and white as possible. I want to make my missions interesting, suprising, supsense, danger, a little harder, for me and as well the user who's playing it if I decide to release it to the public.
Also I'm not much of a scripter either. Just a little more advanced mission maker of the basics and such. I mean like I was talking with MacGuba before about the "editors block" thread. He talked about a meaningfull mission or something like that.
Say an idea pops in your head to create a search and destroy mission. Then you say to your self, well maybe I could create a mission to take a town. Well then you think, how many of those have been made and what would make it interesting for you and the player? Just stuff like that gets me stuck in a rut. Because it's not appealing to me with the thoughts and ideas that pop up and i try to create. I have this desire to make missions but not suitable ones come into mind worth making.
So I think that about clears up what I mean. So please reply on your thougts anyone who would like too. Thanks..