class CfgPatches {
class Islandname {
units[] = {};
weapons[] = {};
worlds[] = {Islandname};
requiredVersion = 1.30;
};
};
class CfgWorlds {
class DefaultWorld {
};
class Intro : DefaultWorld {
};
class Islandname : Intro {
access = 3;
description = "What_shows_in_editor";
icon = "\Islandname\PAA_NAME.paa";
worldName= "\Islandname\Islandname.wrp";
cutscenes[] = {""};
centerPosition[]={6000,7100,0};
};
};
class CfgWorldList {
class Islandname {
};
};
Ok just use the above ,it is simpliest one.Just replace "Islandname" with what you call your island.
Replace PAA_NAME with name of your paa,
Make the folder you compress same as Islandname makes it easier.
Try using PboTools1 to compress.Just put your wrp and cpp file in a folder named same as your island,add the paa and config.bin to this also.
Config.bin is simply
addonsopt\ISlandname\config.bin
what_shows_editor would be what you want the name if ofp mission editor to show,probably just name it Islandname also.
Center position[] is where in wrpedit the center of your map is.
The one I have here is for mine and is about the center of editor.