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Author Topic: Creating injured people  (Read 3016 times)

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Offline Planck

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Re:Creating injured people
« Reply #15 on: 02 Nov 2005, 20:29:42 »
Using the init.sqs is ideal, just list the weapons you want for each group member, don't just copy paste what was posted.

What Wadmann suggested is fine, don't stop with dude2, carry on and include the rest of the group......dude3....dude4.....etc etc.

Just put in the weapon and ammo classnames that you want for each member.



Planck
« Last Edit: 02 Nov 2005, 20:31:32 by Planck »
I know a little about a lot, and a lot about a little.

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Re:Creating injured people
« Reply #16 on: 02 Nov 2005, 20:46:55 »
yeah thanks I got it working I just had to remove some of the "_" but all works fine now  ;D