Hello Hammy
I just tried your script, and think it is very good. The motion sensor is a particularly good idea.
There are a few things I think need improved though:
- The player does not have any bombs in his inventory. They can carry a full load-out PLUS the bombs.
- The player can only place one bomb at a time. He is forced to detonate this bomb before he can lay another.
- You should add a switchmove to show the player burying the bomb.
- An option to increase the time before detonation with the timebombs (like with normal satchel charges) would be good.
- The titletext hints aren't really necessary.
As an afterthough I was thinking about the value of burying the bombs. In multiplayer it would have strategic advantages, but for single player you really need another script that will allow the AI to spot an unburied bomb, and react accordingly.
Cheers