Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Switch Weapon
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Switch Weapon (Read 1021 times)
0 Members and 1 Guest are viewing this topic.
Ding
Contributing Member
Jurassic Park
Switch Weapon
«
on:
29 Oct 2005, 13:32:14 »
Hi, I cant believe ive forgotten how to do this but how do i make an A.I. unit take out his binoculars and look through them?
Logged
"If I remain lost and die on a cross, atleast I wasn't born in a manger"
Dane
Guest
Re:Switch Weapon
«
Reply #1 on:
29 Oct 2005, 15:40:32 »
Hammy's Executable Command Reference is very usefull when forgetting such things:
http://www.ofpec.com/editors/browse.php?browsewhat=3&category=3_1
soldierOne selectWeapon "Binocular"
«
Last Edit: 29 Oct 2005, 15:41:21 by DaneDK
»
Logged
El Fisho
Members
u are expecting somthing about lamas aint ya
Re:Switch Weapon
«
Reply #2 on:
29 Oct 2005, 17:55:26 »
You can also find an online command reference in the ed depot
http://www.ofpec.com/editors/comref.php
Logged
Ding
Contributing Member
Jurassic Park
Re:Switch Weapon
«
Reply #3 on:
30 Oct 2005, 07:23:12 »
Quote
soldierOne selectWeapon "Binocular"
thanks thats what i needed
Logged
"If I remain lost and die on a cross, atleast I wasn't born in a manger"
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Switch Weapon
Top of page