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Author Topic: Here's another for you(problem)  (Read 1000 times)

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Old_Man

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Here's another for you(problem)
« on: 09 Oct 2002, 18:42:39 »
I have used the Remove all command in the init. field and have added weapons from Lost Bros. HK addon, along with binoculars and pipebombs to a BIB SAS. now when I preview the pIpebombs are not availible for use nor do they show up in the gear section in the notebook.
 Also Have placed some in an empty truck. I can select to take from the truck but still can't place the Damn things. I can drop them though.
                        Please Help

Offline Tomb

  • Contributing Member
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  • in2 Metal? Go 2 my sig
Re:Here's another for you(problem)
« Reply #1 on: 09 Oct 2002, 20:03:17 »
Hey-ho, oldman!  :cheers:

 :) A regular trooper has 10 slots plus the handgun slots.

Thus, the defaults are:
  • 4 RifleMags
  • 6 handgrenades
  • 4 H-gunMags
:D Now, to make the moron carry some custom goods, do it like this (INIT) :

  • This addMagazine "Custom_RifleMag" (repeated 4 times).
  • This AddWeapon "Custom_Rifle"
  • This AddMagazine "PipeBomb" (repeated 3 times)
  • This AddWeapon "Binocular"
That would give him 3 satchels and a loaded rifle with 3 extra mags.

Then he can also carry a handGun (with 4 mags).  :-*

The pipe's take the room of TWO handgrenades, and thus it takes TWO of those
handgrenades to fill the SAME as ONE satchel. Get the point?  :D Maybe ya added too many pipe's
that would be = NONE AT ALL when playing  :o :-\ :)

Now, if ya wanna make a custom gear section, ya need to make a "description.ext" file  ;)


In the "Description.ext" file you'd need to put the custom_named_rifle and whatever extra gear.

 :-* Example:

----------------------------
class Weapons
{

class Custom_Rifle
{count = 1};

class Magazines
{

class Custom_RifleMag
{count = 4};

----------------------

Read the tutes on this if ya got trouble, m8
« Last Edit: 09 Oct 2002, 20:34:06 by Tomb »

Wolf

  • Guest
Re:Here's another for you(problem)
« Reply #2 on: 10 Oct 2002, 01:49:35 »
Hangrenades?
he said he removed all weapons, and never said he added grenades?
I'm sorry Old_Man, but I can't seem to get the satchel charges to work right aswell.

Offline Tomb

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  • in2 Metal? Go 2 my sig
Re:Here's another for you(problem)
« Reply #3 on: 10 Oct 2002, 02:07:22 »


[attachment deleted by admin]
« Last Edit: 10 Oct 2002, 02:40:31 by Tomb »

Old_Man

  • Guest
Re:Here's another for you(problem)
« Reply #4 on: 12 Oct 2002, 18:58:21 »
You Guys are great ! Thanks for all the imput; but it appears I added it wrong. AddMagazine not AddWeapon. Works just fine now. Stupid is as Stupid DOES.
   Guess I'll always be a beginner.

                  THANKS ! Again Guys
                             Old_Man