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Author Topic: Retard unit  (Read 587 times)

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Offline Mikeyfish90210

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Retard unit
« on: 24 Jul 2005, 12:25:49 »
Is there a way you can make a unit sail through a waypoint without just randomly slowing down? Something i could type in his intialisation field perhaps? Thanks for any help  :D
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Drwyd

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Re:Retard unit
« Reply #1 on: 24 Jul 2005, 16:03:56 »
Place a trigger that detects your group, place it over the waypoint, make it type switch and syncronize it with the WP. Choppers will need a larger detect radius.

Offline The-Architect

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Re:Retard unit
« Reply #2 on: 29 Jul 2005, 22:07:18 »
Use the domove command.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline macguba

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Re:Retard unit
« Reply #3 on: 06 Aug 2005, 01:16:20 »
Not doMove but move, since move is a group command (doMove is unit) and waypoints are associated with groups.
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