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ECP_public set [51,false];
ECP_public set [51, false ]_camera = "camera" camCreate [50,50,50]_camera cameraEffect ["internal","back"]_camera camSetTarget [-29967.32,-67919.28,5.45]_camera camSetPos [15943.03,20919.00,1.50]_camera camSetFOV 0.700_camera camCommit 0@camCommitted _camera~2_camera camSetTarget [71375.34,99264.70,-28078.64]_camera camSetPos [15942.79,20915.90,1.74]_camera camSetFOV 0.700_camera camCommit 0@camCommitted _cameraLol say "Funk2"~15_camera camSetTarget [100273.50,74657.86,5.84]_camera camSetPos [15941.58,20916.56,1.56]_camera camSetFOV 0.700_camera camCommit 3@camCommitted _camera~1Hammer say "Dia2z1"~17_camera camSetTarget [-43628.44,-59157.03,-6269.34]_camera camSetPos [15941.34,20918.19,1.63]_camera camSetFOV 0.700_camera camCommit 0@camCommitted _camera~1Spieler say "Dia2z2"~3Spieler cameraeffect ["terminate","back"] camDestroy _cameralosgehts = trueECP_public set [51, true ]Exit
// Note: // You may also specify particular individual units to be exempt from DSAI by // placing the following in the init field of the unit, in the editor.// [this] exec format["%1dsai\dsai_exclude.sqs",ECP_path]