From what I understand, the camcreate, camsettarget, and so on commands are local, so I will have to run a script to do a cutscene on every computer. My concern is about the various "move" commands that I use in the cutscene. If each player runs a script telling the AI to move to a specific place, will he get that order more than once? Can this screw up a cutscene's timing? Or should I instead handle all move commands from a server-side script, and only do camera movement client-side? Thanks.