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Author Topic: Gear and empty vehicles  (Read 486 times)

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Gundato

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Gear and empty vehicles
« on: 18 Jul 2005, 22:21:05 »
Sorry if this was already in the FAQ. I tried to search for it but didn't see anything, although I also am not sure what the exact terms are.

I have done some research into the Description.ext, but still have a few questions.

How do I set the soldier(s) default equipment? For the mission I am working on I am trying to make it a desperate escape from a failed battle, and want to leave the player with only a pistol (his wounded Lt's).

Also, since I already have a thread for this, how do I spawn an empty vehicle?

And does anyone have any suggestions as to particularly good cutscene tutorials? I have been reading a few, but some more would always be great.

Thanks for your time, and sorry if this is answered elsewhere.

Offline Triggerhappy

  • Contributing Member
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  • Llama, it's what's for dinner.
Re:Gear and empty vehicles
« Reply #1 on: 18 Jul 2005, 23:07:28 »
use removeallweapons this in his init line then add the pistol and magazine with addmagazine and addweapon (also in his init line)
check the comref for the pistols "name"

to create a vehicle use createvehicle (in comref) or under units/empty/vehicles you can place them on the map

if you want a really good tutorial, rewrite the basics of other tutorials in your own words with your own explaination, save it to your comp, and check that whenever you forget what do put next for your cam script

qqqqqq

  • Guest
Re:Gear and empty vehicles
« Reply #2 on: 19 Jul 2005, 10:10:02 »
For cutscenes read snYpir's camera tute then messiah's camera.sqs tute.   macguba's beginners tute has a good list of good tutes.